Beno Raistrick released a 5-part beginner-friendly tutorial series on transferring real-life hand-painted textures into 3D ...
Concept artist Marcin Basta shows his full process, from sketching to modelling, texturing and render, to create a strange overgrown vista.
A one-week Blender challenge explores the process of learning 3D modelling under a tight time limit. The video focuses on digital art practice with Blender, showing the effort required to work through ...
Using Mix Shader and Emission, along with the Fresnel factor set up, the artist quickly creates the material for the hexagons on the sphere. By adding in Color Ramp and adjusting its settings, he can ...
After spending many hours painstakingly attempting to model creatures entirely by hand, I finally discovered (a couple of years ago) the skin modifier in Blender, which is a fantastic quick way to ...