There was a time, not so very long ago, when things didn't seem quite so rosy for Double Fine. Started by the inimitable Tim Schafer and a group of his LucasArts colleagues in July 2000, there was ...
Last month we alerted you to what we felt was one of the best docks for the iPhone that has yet to be made. The Elevation Dock still looks just as good but it’s now gained the distinction of being ...
Well that didn’t take long. Not content to wait for funding help from Minecraft creator “Notch” Persson, game studio Double Fine has launched a campaign on crowd-funding site Kickstarter to finance a ...
Double Fine boss Tim Schafer has said the company's new, Kickstarter-funded game will be a classic adventure - but won't feel old-fashioned. "It's not going to be an adventure game that apologises for ...
Over a year ago, Double Fine Productions finished a record-breaking funding drive on Kickstarter. The drive for the Double Fine Adventure finished at $3.3 million, far above the studio's funding goal ...
Did you watch the Double Fine Adventure series, the 20-episode documentary by 2 Player Productions that was recorded throughout the entire path of creation for Broken Age? Would you like to watch it ...
Video games don’t get the attention they deserve — except on sites like this, of course. In the dailies, they share no space beside film and television. In the weeklies, they have no place alongside ...
Double Fine Adventure has generated $2 million in public funding on Kickstarter. Tim Schafer's latest project - the largest crowd-funded game to date - broke Kickstarter records for the highest ...
How do you make a video game that no one seems to want anymore? Game developer Double Fine faced that conundrum at the end of 2011. The company wanted to make an old-school PC adventure game, the type ...
The Double Fine Kickstarter has been updated once more. This time, new incentives have been added to the mix, mostly to address the fact that many of the previous ones are no longer available. There's ...
Perhaps choicest of the trophies on display inside the SOMA office of videogame designer Tim Schafer is the row of landmark heavy-metal albums, from Sabbath Bloody Sabbath to Painkiller, each bearing ...
Exactly one week has passed since our first report regarding the success of Double Fine with Kickstarter. The original goal of $400,000 was met in a little over eight hours, and with 26 days left to ...