Providing parents with the tools to intervene in their child or adolescent's gaming addiction could prove to be an effective way to help people who refuse direct treatment, say Flinders University ...
Playing video games is a rite of passage for many adolescents, but for some, it could also be the first step to a gaming addiction. "A number one concern for parents of children and teenagers is how ...
Mindfulness meditation may help people struggling with concurrent depression and Internet gaming disorder, according to a study published in PNAS Nexus. Guang-Heng Dong and colleagues treated 59 ...
A new study suggests that the amount of time adolescents spend playing video games does not inherently predict cognitive harm ...
China made headlines last week by enacting one of the strictest measures to curb adolescent gaming that the world has seen to date. No youth under the age of 18 will be allowed to game Monday through ...
In May of 2019, the World Health Organization voted to include Gaming Disorder in the 11th edition of the WHO International Classification of Disease. This decision was highly controversial, and led ...
A Japanese education ministry survey showed that 17 percent of children aged six to 12 spend more than four hours a day gaming – Copyright AFP/File Yuichi YAMAZAKI ...
A young male teenager captivated by gaming. With more than 215 million gamers in the United States, it’s not surprising that so many are drawn to the entertainment, competition, and sense of community ...
When a young person disappears into long gaming hours, the immediate assumption many families make is 'they’re addicted.' But the truth is far more layered, and often, far more surprising. What looks ...
Shares of Tencent and NetEase plunged on Tuesday after Chinese state media branded online gaming "opium." The article also called for further restrictions on the industry in order to prevent addiction ...
Ever since Yoon Hyuk-joo, a 16-year-old in Seoul, started playing the popular computer game StarCraft eight years ago, studying has taken the backseat. For six hours every day in dim, smoky Internet ...