Oscar-winning sound designer Eugene Gearty, who came on as SCAD’s chair of Sound Design in December, is set to give a Q&A ...
The latest episode of the Made by Google Podcast (S5 E2) goes into the sound (and haptics) design on Pixel devices. At a high-level, sounds are meant to reflect the Google Pixel design principles of ...
Byers Theatre turned to a Dante-enabled TiMax SoundHub, TiMax TrackerD4 tracking, and a Dante network backbone for a recent ...
Mike James Gallagher tells IndieWire about his video series on how great sound design comes together. DVD special features, academic lectures, and conference talks on YouTube, to say nothing of books ...
When discussing user experience (UX), most conversations focus on what users see: layout, color, typography, motion, and ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Matthew Magnus Lundeen is a writer, critic, and aspiring cinephile trying way too hard and simultaneously not enough. He writes anime features for Game Rant when he isn't trying to write fiction.
When British sound designer Johnnie Burn first started working with countryman Jonathan Glazer — on the director’s “Under the Skin,” also Burn’s first film job after years in music videos (and ...
The Zone of Interest is one of the most harrowing and memorable movies released in the last year. It presents a unique perspective on the Holocaust, telling one story with its visuals while revealing ...
The Star Wars sound design is every bit as iconic as its visuals. Darth Vader’s breathing, the bleeping dialogue of R2-D2, the buzzing of light sabers, Chewbacca’s roars, the Starfighter lasers – all ...