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Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
Expedition 33” is a surprise hit made by a small team that’s being celebrated by even the president of France. Its creators ...
Expedition 33 puts a lot more emphasis on artistic expression than convenience, and that's definitely a good thing. One of ...
Expedition 33 is the biggest surprise success of 2025 so far. But outside of the sales and player numbers, its origin is a ...
Clair Obscur Expedition 33’s director revealed that most of his team had never even made a game before dropping a 2025 GOTY ...
Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, has challenging turn-based combat and an ...
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
Expedition 33 wasn’t made by just 30 ex-Ubisoft developers but rather a bigger team that unfortunately goes uncredited.
Allegedly coming up with the idea for Clair Obscur: Expedition 33 whilst bored working for Ubisoft during the Pandemic, Broche admits that he did not have enough influence with the higher-ups to ...
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Expedition 33 is set in Lumiere, a fictional world overshadowed by a huge monolith bearing a glowing numeral on its face.
Expedition 33 is just the latest attempt to stop this ... Broche worked on big-budget games under France’s biggest games publisher, Ubisoft. But Sandfall Interactive, which Broche started ...