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Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Game director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with Pouce Cafe.
Expedition 33 is the biggest surprise success of 2025 so far. But outside of the sales and player numbers, its origin is a ...
Clair Obscur Expedition 33’s director revealed that most of his team had never even made a game before dropping a 2025 GOTY contender.
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TheGamer on MSNWhat's The Story Of The Other Expeditioners In Clair Obscure Expedition 33?From early expeditions to spoiler-filled information, here's what happened with other Expeditions in Clair Obscure Expedition ...
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